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Commands

A list of commands provided by es_extended.

All Users

/clear

Aliases: /cls

This command clears the chat

/group

Shows the permissions group you are in.

/job

Shows the job you have

/info

Shows your RP name, Job Name, Job Grade, and if you are on duty or not.

/playtime

Shows your playtime for the current character in Days, Hours, Minutes.

Admin Commands

/setcoords

Aliases: /tp

Arguments:

  • x (number)
  • y (number)
  • z (number)

Teleports you to the specified coordinates.

Example: /setcoords 0 0 0

/setjob

Arguments:

  • playerId (number)
  • job (string)
  • grade (number)

Sets the job of the specified player to the specified job and grade.

Example: /setjob 1 police 0

/car

Arguments:

  • model (string)

Spawns a car with the specified model.

Example: /car adder

/dv

Aliases: /cardel

Arguments:

  • Radius (number)

Example: /dv 10

Deletes all vehicles within the specified radius.

/fix

Arguments:

  • PlayerId (number)

Example: /fix 1

Fixes the vehicle of the specified player.

/setaccountmoney

Arguments:

  • PlayerId (number)
  • Account (string)
  • Amount (number)

Example: /setaccountmoney 1 bank 1000

Valid Accounts: bank, black_money, money (not cash)

/giveaccountmoney

Arguments:

  • PlayerId (number)
  • Account (string)
  • Amount (number)

Example: /giveaccountmoney 1 bank 1000

Valid Accounts: bank, black_money, money (not cash)

/removeaccountmoney

Arguments:

  • PlayerId (number)
  • Account (string)
  • Amount (number)

Example: /removeaccountmoney 1 bank 1000

Valid Accounts: bank, black_money, money (not cash)

/giveitem

Arguments:

  • PlayerId (number)
  • Item (string)
  • Amount (number)

Example: /giveitem 1 bread 10

Gives the specified player the specified item.

/giveweapon

Arguments:

  • PlayerId (number)
  • Weapon (string)
  • Ammo (number)

Example: /giveweapon 1 weapon_pistol 100

Gives the specified player the specified weapon with the specified ammo.

/giveammo

Arguments:

  • PlayerId (number)
  • Weapon (string)
  • Ammo (number)

Example: /giveammo 1 weapon_pistol 100

Gives the specified player the specified ammo to the specified weapon.

/giveweaponcomponent

Arguments:

  • PlayerId (number)
  • Weapon (string)
  • Component (string)

Example: /giveweaponcomponent 1 weapon_pistol component_at_rail

Gives the specified player the specified weapon component.

/clearall

aliases: /clsall

Clears the chat for all players.

/refreshjobs

Refreshes the all known jobs.

/clearinventory

Arguments:

  • PlayerId (number)

Example: /clearinventory 1

Clears the inventory of the specified player.

/clearloadout

Arguments:

  • PlayerId (number)

Example: /clearloadout 1

Clears the loadout of the specified player.

/setgroup

Arguments:

  • PlayerId (number)
  • Group (string)

Example: /setgroup 1 admin

Sets the group of the specified player to the specified group.

NOTE: superadmin is NOT a valid group. admin is the highest group by default.

/save

NOT RECOMMENDED TO USE

Arguments:

  • PlayerId (number)

Example: /save 1

Saves the specified player.

/saveall

NOT RECOMMENDED TO USE

Example: /saveall

Saves all players.

/coords

prints both vector3 and vector4 coords of the player

/tpm

Teleports you to the marker on the map

/goto

Arguments:

  • PlayerId (number)

Example: /goto 1

Teleports you to the specified player.

/bring

Arguments:

  • PlayerId (number)

Example: /bring 1

Teleports the specified player to you.

/kill

Arguments:

  • PlayerId (number)

Example: /kill 1

Kills the specified player.

/freeze

Arguments:

  • PlayerId (number)

Example: /freeze 1

Freezes the specified player, preventing them from moving.

/unfreeze

Arguments:

  • PlayerId (number)

Example: /unfreeze 1

Unfreezes the specified player, allowing them to move again.

/noclip

Allows you to fly around the map.

/players

prints the ID, RP Name, Group and Identifier of all players

/setbucket

aliases: /setdim

Arguments:

  • PlayerId (number)
  • Dimension (number)

Example: /setbucket 1 2

Sets the routing bucket of the specified player to the specified number.

NOTE: default bucket is 0 and all players are in the same bucket by default.