Commands
A list of commands provided by es_extended.
All Users
/clear
Aliases: /cls
This command clears the chat
/group
Shows the permissions group you are in.
/job
Shows the job you have
/info
Shows your RP name, Job Name, Job Grade, and if you are on duty or not.
/playtime
Shows your playtime for the current character in Days
, Hours
, Minutes
.
Admin Commands
/setcoords
Aliases: /tp
Arguments:
x
(number)y
(number)z
(number)
Teleports you to the specified coordinates.
Example: /setcoords 0 0 0
/setjob
Arguments:
playerId
(number)job
(string)grade
(number)
Sets the job of the specified player to the specified job and grade.
Example: /setjob 1 police 0
/car
Arguments:
model
(string)
Spawns a car with the specified model.
Example: /car adder
/dv
Aliases: /cardel
Arguments:
Radius
(number)
Example: /dv 10
Deletes all vehicles within the specified radius.
/fix
Arguments:
PlayerId
(number)
Example: /fix 1
Fixes the vehicle of the specified player.
/setaccountmoney
Arguments:
PlayerId
(number)Account
(string)Amount
(number)
Example: /setaccountmoney 1 bank 1000
Valid Accounts: bank
, black_money
, money
(not cash
)
/giveaccountmoney
Arguments:
PlayerId
(number)Account
(string)Amount
(number)
Example: /giveaccountmoney 1 bank 1000
Valid Accounts: bank
, black_money
, money
(not cash
)
/removeaccountmoney
Arguments:
PlayerId
(number)Account
(string)Amount
(number)
Example: /removeaccountmoney 1 bank 1000
Valid Accounts: bank
, black_money
, money
(not cash
)
/giveitem
Arguments:
PlayerId
(number)Item
(string)Amount
(number)
Example: /giveitem 1 bread 10
Gives the specified player the specified item.
/giveweapon
Arguments:
PlayerId
(number)Weapon
(string)Ammo
(number)
Example: /giveweapon 1 weapon_pistol 100
Gives the specified player the specified weapon with the specified ammo.
/giveammo
Arguments:
PlayerId
(number)Weapon
(string)Ammo
(number)
Example: /giveammo 1 weapon_pistol 100
Gives the specified player the specified ammo to the specified weapon.
/giveweaponcomponent
Arguments:
PlayerId
(number)Weapon
(string)Component
(string)
Example: /giveweaponcomponent 1 weapon_pistol component_at_rail
Gives the specified player the specified weapon component.
/clearall
aliases: /clsall
Clears the chat for all players.
/refreshjobs
Refreshes the all known jobs.
/clearinventory
Arguments:
PlayerId
(number)
Example: /clearinventory 1
Clears the inventory of the specified player.
/clearloadout
Arguments:
PlayerId
(number)
Example: /clearloadout 1
Clears the loadout of the specified player.
/setgroup
Arguments:
PlayerId
(number)Group
(string)
Example: /setgroup 1 admin
Sets the group of the specified player to the specified group.
NOTE:
superadmin
is NOT a valid group.admin
is the highest group by default.
/save
NOT RECOMMENDED TO USE
Arguments:
PlayerId
(number)
Example: /save 1
Saves the specified player.
/saveall
NOT RECOMMENDED TO USE
Example: /saveall
Saves all players.
/coords
prints both vector3 and vector4 coords of the player
/tpm
Teleports you to the marker on the map
/goto
Arguments:
PlayerId
(number)
Example: /goto 1
Teleports you to the specified player.
/bring
Arguments:
PlayerId
(number)
Example: /bring 1
Teleports the specified player to you.
/kill
Arguments:
PlayerId
(number)
Example: /kill 1
Kills the specified player.
/freeze
Arguments:
PlayerId
(number)
Example: /freeze 1
Freezes the specified player, preventing them from moving.
/unfreeze
Arguments:
PlayerId
(number)
Example: /unfreeze 1
Unfreezes the specified player, allowing them to move again.
/noclip
Allows you to fly around the map.
/players
prints the ID
, RP Name
, Group
and Identifier
of all players
/setbucket
aliases: /setdim
Arguments:
PlayerId
(number)Dimension
(number)
Example: /setbucket 1 2
Sets the routing bucket of the specified player to the specified number.
NOTE: default bucket is 0 and all players are in the same bucket by default.